::this.events
news
shows, presentations, participations, speeches, ...
 
laichenberg released (07-21-2010)
laichenberg is an egoshooter with a defect. frags are corpses; and they do not disappear in this game. the corpses of the enemies you kill, remain where they died and fell to the ground. if you kill more enemies, their remains start blocking your way and the narrow tunnels of the bunker system become insurmountable.


 
stuttgart (germany) exhibition (07-20-2010)
exhibition of swiss design games and and-or.ch games


 
BeforeTheSatelliteDetectsYou (04-01-2010)
Before the satellite detects you! is a locative and adaptive game for mobile devices. Our first build is for the iphone. The work plays with the scary concept that every one of us can be traced by satellites at any time. Big Brother is literally watching us already with the eyes of the satellites high above us. Our game proofs this and plays with it.


 
wardive (03-01-2009)
wardive is an adaptive game with locative levels. it converts wlan-waves into game objects and levels. it reads the names of the hotspots in your immediate area and turns them into enemies, who try to take over your wardive-crystal. shield up! and try to fend them off with your touch finger!




more informations


for more infos look at the events >
or at the events and publications at the end of every project.